Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!aplcen!haven!mimsy!mojo!cyliao From: cyliao@eng.umd.edu (Chun-Yao Liao) Newsgroups: comp.sys.apple Subject: Re: Re^2: Apple shoots own foot Message-ID: <1990Feb13.180637.6109@eng.umd.edu> Date: 13 Feb 90 18:06:37 GMT References: <10584.infoapple.net@pro-generic> Sender: news@eng.umd.edu (The News System) Organization: Maryversity of Uniland, College Park Lines: 29 In article <10584.infoapple.net@pro-generic> sysop@pro-generic.cts.com (Matthew Montano) writes: >In-Reply-To: message from farrier@Apple.COM >I have no idea of the resolution of the Nintendo system, it's not that great >though. > If I remember well, it was 256 x 256 with 16 colors. >NEC TurboGraphx 16 uses a 7mhz 65C02 and has a resolution of 320*200*16. > THIS IS INSTERESTING. >Sega Master System uses a Z80 with a slightly higher resolution than the >nintendo. > No, Sega has exactly the same resolution to Nitendo, but it got 256 colors. >UUCP: crash!pro-generic!sysop >ARPA: crash!pro-generic!sysop@nosc.mil >INET: sysop@pro-generic.cts.com -- |I want Rocket Chip 10 MHz, Z-Ram Ultra II, UniDisk 3.5 | cyliao@wam.umd.edu | |I want my own NeXT, 50MHz 68040, 64Mb RAM, 660Mb SCSI, | Chun Yao Liao | | NeXT laser printer, net connection. | Accepting Donations!| /* If (my_.signature =~ yours) coincidence = true; else ignore_this = true; */