Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!usc!brutus.cs.uiuc.edu!psuvax1!rutgers!cbmvax!fred From: fred@cbmvax.commodore.com (Fred Bowen) Newsgroups: comp.sys.cbm Subject: Re: Kermit v2.2 problems Message-ID: <9626@cbmvax.commodore.com> Date: 9 Feb 90 13:43:45 GMT References: <1624@speedy.mcnc.org> Reply-To: fred@cbmvax.cbm.commodore.com (Fred Bowen) Organization: Commodore, West Chester, PA Lines: 22 In article <1624@speedy.mcnc.org> kajihara@mcnc.org (Lord of Sith) writes: >I have downloaded kermit v2.2 from Q-link and can get it to work with the >C-64 80 column screen. However, because I have an 80 column monitor and a >C-128D computer, I would like to use the C-128 screen driver. My problem is >that in connect mode characters like 'A' and 'D' are not echoed to the screen. >This is a system with nothing connected via the joystick ports. Previous >replies to an earlier post suggested that this was a local echo problem; this >is not the case as echo is on. Any help would be appreciated. I suspect it's a problem with Kermit's keyscan. A quick check on my logic analyzer showed what appeared to be two competeing keyscans occurring, one being the C64 kernel's and the other a RAM-based routine, presumably Kermit's C128 driver. Why it appears to affect only key row 2 (A,D,G...) I don't know. If I can get the source code from Ray or Kent (and I have time :-) I'll look into it further. -- Fred Bowen uucp: {uunet|rutgers|pyramid}!cbmvax!fred arpa: cbmvax!fred@uunet.uu.net tele: 215 431-9100 Commodore Electronics, Ltd., 1200 Wilson Drive, West Chester, PA, 19380