Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uunet!cs.utexas.edu!yale!mintaka!mit-eddie!uw-beaver!milton!max!photon From: photon@max.u.washington.edu Newsgroups: comp.sys.cbm Subject: Re: Kermit v2.2 problems Message-ID: <13243.25d2a4da@max.u.washington.edu> Date: 9 Feb 90 19:09:14 GMT References: <1624@speedy.mcnc.org> <9626@cbmvax.commodore.com> Organization: University of Washington, Seattle WA Lines: 19 In article <9626@cbmvax.commodore.com>, fred@cbmvax.commodore.com (Fred Bowen) writes: > > I suspect it's a problem with Kermit's keyscan. A quick check on my logic > analyzer showed what appeared to be two competeing keyscans occurring, one > being the C64 kernel's and the other a RAM-based routine, presumably Kermit's > C128 driver. Why it appears to affect only key row 2 (A,D,G...) I don't know. > > If I can get the source code from Ray or Kent (and I have time :-) I'll > look into it further. > -- > Fred Bowen uucp: {uunet|rutgers|pyramid}!cbmvax!fred The source code for Kermit is already available, and you can get it from UX-Maze mail server.......but I got to warn you it is a long one. The source code also includes a history-log of all the people that have made this program possible upto the latest version, 2.2. Sincerely, Scott K. Stephen