Xref: utzoo comp.sys.mac.programmer:12268 comp.sys.mac:48182 Path: utzoo!utgpu!watserv1!watmath!iuvax!mailrus!uunet!isc-br!jimc From: jimc@isc-br.ISC-BR.COM (Jim Cathey) Newsgroups: comp.sys.mac.programmer,comp.sys.mac Subject: Re: A call for "3D look" (a la Next) interface guidelines from Apple Message-ID: <2738@isc-br.ISC-BR.COM> Date: 8 Feb 90 16:30:52 GMT References: <7334@tank.uchicago.edu> <38207@apple.Apple.COM> <1990Jan31.172757.19097@smsc.sony.com> <1990Jan31.204013.11212@intercon.com> Followup-To: comp.sys.mac.programmer Organization: ISC-Bunker Ramo, An Olivetti Company Lines: 26 In article <1990Jan31.204013.11212@intercon.com> amanda@mermaid.intercon.com (Amanda Walker) writes: >... For example, I've long >wished that plain old Macintosh scroll bars (or the desktop) would fill with >an appropriate gray when I'm in 8-bit mode and a stipple pattern when I'm >in 1-bit mode... Reminds me of what I tried the first time I got to sit in front of the Mac II. I thought, "Wow, now I can try out a _real_ gray desktop!" and proceeded to fiddle with the desktop pattern and the color palette stuff. After a little fussing around I got it, sat back and looked at it for a while, played around a bit and then concluded "This sucks." The real gray color was too 'flat', the texture of the gray of the desktop seems to be an important (though subtle) part of the desktop experience. It adds to the layering effect of the desktop. I've also observed that messy-dos programs that use solid colors have less apparent layering than the Mac does. Food for thought. +----------------+ ! II CCCCCC ! Jim Cathey ! II SSSSCC ! ISC-Bunker Ramo ! II CC ! TAF-C8; Spokane, WA 99220 ! IISSSS CC ! UUCP: uunet!isc-br!jimc (jimc@isc-br.iscs.com) ! II CCCCCC ! (509) 927-5757 +----------------+ "With excitement like this, who is needing enemas?"