Path: utzoo!attcan!uunet!tut.cis.ohio-state.edu!zaphod.mps.ohio-state.edu!usc!apple!claris!drc From: drc@claris.com (Dennis Cohen) Newsgroups: comp.sys.mac.programmer Subject: Re: MacApp pascal compiler Message-ID: <10862@claris.com> Date: 7 Feb 90 15:33:10 GMT References: <1990Feb2.154008.17297@isy.liu.se> <38373@apple.Apple.COM> <1990Feb6.204151.26764@asterix.drev.dnd.ca> Distribution: comp Organization: Claris Corporation, Santa Clara CA Lines: 30 louis@asterix.drev.dnd.ca (Louis Demers) writes: >marc@Apple.COM (Mark Dawson) writes: >>(2) Programing: >> a) Put each method in its own file. This will mean that you may have many >> files (I have about 20 source files). This will speed up your compiles >> (I don't know of any way to speed up your links). > ^^^^^^^^^^^^^^^^^^^ > I am waiting for my upgrade to MacNosy/TheDebugger which > includes an incremental linker which is supposed > to speed up links. I called Jasik Design and the > advertised requirements of 4 Mb. is more like 8 Mb > if you plan to use MacApp/C++. > I'll keep you posted once I receive it and if there is > enough interest. Another time that the 4Meg limit needs to be raised is if you are trying to lib or link anything of any size with SADE symbols on/full. One way to speed up links slightly is to use lib whenever possible for relatively static sections of your code. Libraries link much faster than standard object files since lib has already resolved many things that the linker would otherwise spend time on. Dennis Cohen Claris Corp. **************************************************** Disclaimer: Any opinions expressed above are _MINE_! ****************************************************