Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!uwm.edu!bionet!ig!ames!amelia!orville.nas.nasa.gov!uselton From: uselton@orville.nas.nasa.gov (Samuel P. Uselton) Newsgroups: comp.graphics Subject: Re: Tesselating the sphere Summary: A related paper was presented at SPIE/SPSE Electronic Imaging Keywords: mapping, quadtrees Message-ID: <4966@amelia.nas.nasa.gov> Date: 20 Feb 90 19:36:04 GMT References: <155@tacitus.tfic.bc.ca> Sender: news@amelia.nas.nasa.gov Reply-To: uselton@orville.nas.nasa.gov (Samuel P. Uselton) Followup-To: comp.graphics Organization: NASA Ames Research Center, Moffett Field, CA Lines: 14 On Friday, Feb 16, Gyorgy Fekete of NASA Goddard, presented a paper at the SPIE/SPSE Electronic Imaging Workshop in Santa Clara. Unfortunately, the proceedings won't appear for a couple of months, so all I have is the abstract. He described a system in use at Goddard which started with an icosahedral initial decomposition, followed by a subdivision similar to the one in the referenced article: if more detail is needed, a triangle is divided into four, in the obvious way (split the edges at midpoints and connect). The title of the paper is "Sphere Quadtrees: A new Data Structure to Support the Visualization of Spherically Distributed Data". It is from the session "Extracting Meaning From Complex Data" (Vol 1259 for ordering purposes). He used a quadtree (obviously :-) ) and I don't remember a discussion of bit counts, but it could clearly be done that way. He probably has references in the paper and might send a preprint if you are in a hurry.