Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!zaphod.mps.ohio-state.edu!mips!apple!sun-barr!newstop!sun!stpeter!cmcmanis From: cmcmanis@stpeter.Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga.tech Subject: Re: Intuition/Layers Bug (Feature?) Message-ID: <131957@sun.Eng.Sun.COM> Date: 16 Feb 90 19:41:59 GMT References: <9748@spool.cs.wisc.edu> Sender: news@sun.Eng.Sun.COM Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Organization: Sun Microsystems, Mountain View Lines: 21 In article <9748@spool.cs.wisc.edu> (Derek Zahn) writes: >The problem seems to be the list of rectangles that is used to figure out >what is obscured and what is visible. The list associated with the bottommost >window (a BACKDROP window, but that doesn't seem to matter) grows to a >tremendous size when windows are moved around, and makes window movement >very painful. You've hit it on the nose, the DeDicer as it's called doesn't dedice on window movement, only on "Window to front/to back" movement. To coalesce those puppies you need to bring a window to the front that covers everything and then throw it back to the back again. This is something that is supposed to be better in 1.4 (isn't everything :-)). I may not have the mechanics of the problem down exactly but that is the general area of the bug and it's been discussed on BIX a couple of times at least. --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@Eng.Sun.COM These opinions are my own and no one elses, but you knew that didn't you. "If it didn't have bones in it, it wouldn't be crunchy now would it?!"