Path: utzoo!attcan!uunet!jarthur!spectre.ccsf.caltech.edu!tybalt.caltech.edu!toddpw From: toddpw@tybalt.caltech.edu (Todd P. Whitesel) Newsgroups: comp.sys.apple Subject: Re: Lack of games for the GS Message-ID: <1990Feb20.130553.17968@spectre.ccsf.caltech.edu> Date: 20 Feb 90 13:05:53 GMT References: <1580@crash.cts.com> Sender: news@spectre.ccsf.caltech.edu Organization: California Institute of Technology Lines: 13 tsouth@pro-pac.cts.com (System Administrator) writes: >The Amiga screens with 320x200 and 256 colors are not any more pixel Unless you're talking about an enhanced chip set or something, the Amiga can only get 32 colors raw depth, but more if various video hacks are used. What we really need is a VRAM based 320x200x256 mode and a blitter to support it. Sounds like the Turborez... I hope they license their technology to Apple. Todd Whitesel toddpw @ tybalt.caltech.edu