Path: utzoo!attcan!uunet!lll-winken!brutus.cs.uiuc.edu!zaphod.mps.ohio-state.edu!think!mintaka!ogicse!blake!ramsiri From: ramsiri@blake.acs.washington.edu (Enartloc Nhoj) Newsgroups: comp.sys.atari.st Subject: Re: Becoming an Official Atari Developer! Keywords: Atari Corp, ST Message-ID: <5754@blake.acs.washington.edu> Date: 14 Feb 90 17:35:13 GMT References: <489b42d9.14a1f@force.UUCP> Reply-To: ramsiri@blake.acs.washington.edu (Enartloc Nhoj) Organization: University of Washington, Seattle Lines: 28 In article <489b42d9.14a1f@force.UUCP> covertr@force.UUCP (Richard E. Covert) writes: >The following are notes about becoming an Official Atari ST Developer in > >I called Gail Johnson in early January 1990 to inquire about becoming an Official >Atari ST/TT Developer. I was sent a large envlope withing a week. The envelope > Richard E. Covert, Lead Engineer of Software Tools Group > AG Communications Systems, Phoenix AZ (602) - 581-4652 > TCP/IP: covertr@gtephx > UUCP: {ncar!noao!asuvax | uunet!zardoz!hrc | att}!gtephx!covertr I had the identical experience recently.. and my opinions were much the same as Richard's. Frankly, condidering the state ATARI is in these days... Seems more reasonable to make the developer's kit robust, cheap and thorough. ATARI needs to attract as many good developer's as possible. All i read regarding developer support is a great sense of frustration and resultant indignation. Can ATARI "afford" to be this way? -kevin ramsiri@blake.acs.washington.edu