Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!samsung!munnari.oz.au!bruce!trlluna!shiva!simon From: simon@shiva.trl.oz (Simon Michnowicz - A Free Spirit) Newsgroups: comp.sources.games.bugs Subject: Re: error in castle Keywords: castle Message-ID: <1091@trlluna.trl.oz> Date: 27 Feb 90 09:31:30 GMT References: <5214@tekred.CNA.TEK.COM> <1082@trlluna.trl.oz> Sender: root@trlluna.trl.oz Lines: 5 I have found the reason why my version of castle did not save games. Deep in windows.h the SAVE_FILE definition was to a directory that did not exist. The program hung after a file access to a null pointer was made.