Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!samsung!munnari.oz.au!murdu!ucsvc!wehi!baxter_a From: BAXTER_A@wehi.dn.mu.oz Newsgroups: comp.sys.amiga.hardware Subject: Re: Difference American vs. European Amiga Message-ID: <5202@wehi.dn.mu.oz> Date: 22 Feb 90 13:51:39 GMT References: <15465.AA15465@slaka.sirius.se> <381@poppy.warwick.ac.uk> <5160@wehi.dn.mu.oz> <1990Feb21.115439.6769@NCoast.ORG> Organization: Walter & Eliza Hall Institute Lines: 27 In article <1990Feb21.115439.6769@NCoast.ORG>, davewt@NCoast.ORG (David Wright) writes: > It's not OUR fault you can't use the bottom of the screen. And I > would hardly call the opening of a screen to only 200 lines lazy. You have > to consider, that at least for custom bit-mapped displays, there is NO WAY > to make the screen any bigger than the artwork you want to put on it. If > I opened a screen any larger, and just left it as useless space, what > good would it do you? And in your own words, it's just annoying. It's > a lot better than what the "lazy, narrow-minded" programmers do from > EUROPE. They assume you have a PAL machine, and there software USES the > bottom of the display. There is no way to use any of the programs on a > NTSC machine, period. That's a lot worse than just "annoying". And what's a > lot worse than that, european programmers seem to have some strange love for > logo's. And waste the top half of the screen, which is usable by both NTSC > and PAL with the name of the program, (usually game), and put the important > info, status displays, etc. on the very bottom of the display, where only > PAL machines can see them. > Take the beam out of your own eye man, before you start telling > us about the dust speck in our eyes... > This is great!! I'm sorry Dave, I'm afraid I can't do that :-) You see, had you checked my address, you might have noticed I'm AUSTRALIAN. Australian programmers always check for machine type and open a screen of the rigt size! Regards Alan > Dave