Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!ucsd!ucbvax!urz.unibas.ch!doelz From: doelz@urz.unibas.ch (Reinhard Doelz) Newsgroups: comp.sys.sgi Subject: C++ and C Message-ID: <205*doelz@urz.unibas.ch> Date: 24 Feb 90 12:01:56 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 19 Hi , we are about rewriting our graphics application in order to tune code. We have some own object-oriented modules which would fit pretty nicely in C++ structures. However, as tuning is the ultimate target, does anyone know about * C++ performance in comparison to 'plain' C modular structures * possibility to complile/link/debug/pixie C++/C mixed code * Optimizer issues: problems with O3? * System resources: more than 'usual' - ? (We got only 16 megs on a 120). * C++ and power vision calls I'd appreciate any hints. Regards, Reinhard