Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!brutus.cs.uiuc.edu!apple!well!hlr From: hlr@well.sf.ca.us (Howard Rheingold) Newsgroups: sci.virtual-worlds Subject: Re: motion sickness problem Message-ID: <16387@well.sf.ca.us> Date: 25 Feb 90 06:33:42 GMT References: <16311@well.sf.ca.us> Organization: NASA Ames Research Center, California Lines: 14 Approved: hitl@hardy.u.washington.edu nelson_p@apollo.com writes: > If this is so then it could greatly limit the applicablity > of virtual reality systems. Does anyone know what the status > is of research to try to control this problem? The status of the research should be the same as that of motion sickness in general, i.e., decorrelation of visual and vestibular inputs is often thought to cause motion sickness. One well published example is space sickness, a common example is motion sickness from riding in an automobile (car sickness). Check your library for medical/psychological journal articles on motion sickness -- much has been done.