Path: utzoo!attcan!uunet!ogicse!blake!milton!wex@sitting.pws.bull.com From: wex@sitting.pws.bull.com (Alan Wexelblat) Newsgroups: sci.virtual-worlds Subject: Wearing your computer Message-ID: Date: 26 Feb 90 12:33:54 GMT Sender: simstim@milton.acs.washington.edu Organization: /u/env/wex/.organization Lines: 19 Approved: hitl@hardy.u.washington.edu Am I the only one who thinks it's going to be a long time before people start wearing their computers for routine use? I know, the idea of VR is to remove the interface as a barrier between the user and the computer. But does this *require* that we don helmet, gloves, force-feedback devices, or whatever? Aren't there underlying principles of VR that are amenable to implementation with more conventional hardware? How about this: imagine that you have a desktop display that's capable of creating a true 3D image of whatever you want. The display is 3D holographic for all viewers at all angles. You can have whatever input device(s) you like from today's catalogues. What do you do with this setup? -- --Alan Wexelblat internet: wex@pws.bull.com Bull HN Information Systems Usenet: spdcc.com!know!wex phone: (508) 671-7485 Adapt, adopt, improvise!