Path: utzoo!attcan!uunet!samsung!brutus.cs.uiuc.edu!psuvax1!rutgers!njin!princeton!phoenix!gauss!markv From: markv@gauss.Princeton.EDU (Mark VandeWettering) Newsgroups: comp.graphics Subject: Re: Ocean Synthesis HELP!!! Message-ID: <14180@phoenix.Princeton.EDU> Date: 2 Mar 90 14:47:24 GMT References: <597.25ecdb1f@brb.isnet.inmos.co.uk> <&3_#DC&@rpi.edu> Sender: news@phoenix.Princeton.EDU Reply-To: markv@gauss.Princeton.EDU (Mark VandeWettering) Organization: Princeton University Lines: 21 Its been awhile since I have seen this paper, but as I recall it simply modelled the ocean as a simple height field, which was generated by a fourier synthesis. It looks okay, but not especially like an ocean. There has been considerable work done in actually attempting to simulate ocean waves and their motions as they crest and crash onto beaches. I don't have a great bibliography, but here are a couple of pointers: Fournier and Reeves, A Simple Model of Ocean Waves, Proceedings, Siggraph 86 (There is also another article in this proceedings that relates to wave modelling and synthesis, I don't have it in front of me right now) I believe that Brian Barsky and ???? also had an article in Transactions on Graphics on modeling waves that seemed really nice. Hope this helps. Mark