Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!ukma!libacct From: libacct@ms.uky.edu (Library Account) Newsgroups: comp.lang.postscript Subject: Re: PostScript Language Summary: PostScript origins Message-ID: <14410@s.ms.uky.edu> Date: 3 Mar 90 04:59:17 GMT References: <9447@imagen.UUCP> <38910@apple.Apple.COM> <147@heaven.woodside.ca.us> <149@heaven.woodside.ca.us> Organization: U of Ky, Math. Sciences, Lexington KY Lines: 24 In article <149@heaven.woodside.ca.us>, glenn@heaven.woodside.ca.us (Glenn Reid) writes: > | True, but the degrees didn't necessarily enable them to do it. Remember, > | the concept was NOT original with them. It came from PARC..... > > So did the founders, silly, along with the original concept for PostScript. Well, the original concept for PostScript began when John Warnock was working for Dave Evans and Ivan Sutherland. E & S designed a simulator of New York harbor with full color 3-D representations of everything in it for the Maritime Academy. Rather than hard-code the database of 3-D objects in the harbor, they designed a language that would allow them do describe the objects in a text file, then compile it for use by the simulator imager. When Warnock moved to PARC, the harbor simulator design was reimplemented in a interpreted graphics experimentation workbench which they called JaM (John and Martin Newell). This system was the foundation for Interpress. After leaving PARC and starting Adobe, PostScript became Warnock's third implementation of the design. John Coppinger University of Kentucky