Path: utzoo!attcan!uunet!mcsun!ukc!axion!axion.bt.co.uk!rdoyle From: rdoyle@axion.bt.co.uk (Number Six) Newsgroups: comp.realtime Subject: Why concurrency in real-time systems design? Message-ID: <1990Mar1.152922.1005@axion.bt.co.uk> Date: 1 Mar 90 15:29:22 GMT Sender: news@axion.bt.co.uk Reply-To: rdoyle@axion.bt.co.uk (Number Six) Followup-To: comp.realtime Organization: British Telecom Research Labs Lines: 21 Another question for all you real-time experts... Can anyone give me any ideas/references on why you need to use concurrent tasks in the design of real-time systems? I am perfectly willing to accept arguments based on purely pragmatic reasons (eg "Past experience shows this is the best way"), but I would be interested to hear any fundamental justifications that this is the way we should model the design of any real-time system. (Please note that I am not assuming a concurrent hardware architecture - the design could, for example, be implemented on a single processor). Thanks Richard Doyle -- Carpenter from Nazareth, seeks joiners.