Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!rochester!spot!orca!powers From: powers@orca.wbst128.xerox.com (Mike Powers (temp)) Newsgroups: comp.sys.amiga Subject: Re: Power Glove Message-ID: <320@spot.wbst128.xerox.com> Date: 4 Mar 90 01:07:36 GMT Sender: news@spot.wbst128.xerox.com Reply-To: powers@orca.UUCP (Mike Powers) Distribution: usa Organization: WRC, XEROX Lines: 22 References: In speaking with Jaron Lanier of VPL (who developed the Power Glove) a while back I was under the impression that the Glove was dependent on the Nintendo box to be usable. Some reliance on the electonics of the box for recognition of motions I think. I guess they (Mattel and Nintendo) disn't want people to scoop up the glove for other machines. If I'm out in left field here I'd be more than happy to recieve info on the interface. (Image what fun the glove would be on the Amiga....3-D manipultions, multimodal multimedia, FLYING!!!) Mike Powers P.S. Back in August I went to a VPL open house and had a most excellent time. Using the Data Glove (the high performance parent of the Power Glove), a two screen color LCD head display, two SGI IRISs (one for each eye :), and a MIDI synth I entered the Alternate Reality. You have to experience it to believe it. The 3-D worlds in which one can manipulate objects, fly, stick your head below the floor :), were nothing short of amazing. If you get the chance at a SIGGRAPH show or happen to run across the Reality on Wheels van it's a must do. [The first desktop metaphor that has you sitting at a desk again!!!!]