Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!brutus.cs.uiuc.edu!jarthur!spectre.ccsf.caltech.edu!tybalt.caltech.edu!toddpw From: toddpw@tybalt.caltech.edu (Todd P. Whitesel) Newsgroups: comp.sys.apple Subject: Re: Response to Amiga HAM question Keywords: Amiga, HAM, screen graphics Message-ID: <1990Mar2.220305.9485@spectre.ccsf.caltech.edu> Date: 2 Mar 90 22:03:05 GMT References: <48e6d609.f759@viking.UUCP> Sender: news@spectre.ccsf.caltech.edu Organization: California Institute of Technology Lines: 12 Your description is correct as I understand it from reading an Amiga hardware reference. According to Amigoid friends (?) of mine (one is an ex-//e owner and is really caustic towards Apple and everything they do) HAM is pretty much annoying for anything besides ray traced pictures whose color gradations are representable in HAM. Give me Fill Mode any day. We need a killer demo that does some full frame rate fill mode animation. (Memory hog, I know, but it'd look great) Todd Whitesel toddpw @ tybalt.caltech.edu