Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!ucbvax!ucsfcgl!seibel From: seibel@cgl.ucsf.edu (George Seibel) Newsgroups: comp.sys.sgi Subject: Re: Fast Fourier Transforms and the GVX Message-ID: <13258@cgl.ucsf.EDU> Date: 6 Mar 90 06:01:00 GMT References: <1990Mar2.160357.10094@hellgate.utah.edu> <9003051643.AA14376@forest.sgi.com> Sender: daemon@cgl.ucsf.edu Reply-To: seibel@cgl.ucsf.edu (George Seibel) Organization: Computer Graphics Lab, UCSF Lines: 15 In article <9003051643.AA14376@forest.sgi.com> baskett%forest@SGI.COM writes: ]The new graphics subsystem is VGX, not GVX. It is also refered to by ]the product literature as PowerVision. It contains an "ImageVision ]Library" for FFT's, image rotations, warps, and convolutions directly ]in the graphics pipeline. It does not use FFT chips in the graphics ]pipeline; it uses special code in the geometry subsystem to apply its ]128 mflops to image processing problems like FFT. As to what FFT's are ^^^^^^^^^! You just got my attention here... Any chance of getting at these mflops in a convenient way from high level code for general number crunching purposes? Is there enough precision to make it worthwhile? You wouldn't happen to have 1/sqrt(r) in there, would ya? George Seibel, UCSF seibel@cgl.ucsf.edu