Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!mit-eddie!uw-beaver!milton!wex@sitting.pws.bull.com From: wex@sitting.pws.bull.com (Alan Wexelblat) Newsgroups: sci.virtual-worlds Subject: Re: Wearing your computer Message-ID: Date: 4 Mar 90 00:35:27 GMT References: <2194@milton.acs.washington.edu> Sender: hlab@milton.acs.washington.edu Organization: Bull Worldwide Information Systems Lines: 24 Approved: hitl@hardy.u.washington.edu In article <2194@milton.acs.washington.edu> rabin@cs.qmw.ac.uk (Rabin Ezra) writes: I also believe that it will be quite some time before people wear the current brand of VR tech for any more than experimental or games purposes. The current gear is just too cumbersome. If you could get it down to a small head-up display about the size of a pair of glasses then it might gain acceptance. I'm still dubious. Look around you during your working day: how much of what you do relies on face-to-face interaction? How willing would you be to take off and put on glasses every time you needed to talk to someone? Let me explain where I'm coming from. I'm really a collaborative-work specialist. As such, I believe that the vast majority of tasks involve interaction. VR will eventually be the ultimate medium for cooperative work, but as long as I have to put physical equipment between myself and my partners I may be hindering my task rather than helping it. -- --Alan Wexelblat internet: wex@pws.bull.com Bull HN Information Systems Usenet: spdcc.com!know!wex phone: (508) 671-7485 Adapt, adopt, improvise!