Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!netnews.upenn.edu!cps3xx!flynn From: flynn@pixel.cps.msu.edu (Patrick J. Flynn) Newsgroups: comp.graphics Subject: Re: Wanted: References for 3-D Delauney triangulations Message-ID: <6827@cps3xx.UUCP> Date: 9 Mar 90 12:33:48 GMT References: <14389@phoenix.Princeton.EDU> Sender: usenet@cps3xx.UUCP Organization: Dissertators R Us Lines: 36 X-Thesis-State: 6/7 chapters finished In article <14389@phoenix.Princeton.EDU> markv@gauss.Princeton.EDU () writes: > >Allright, I give up. I am not a topologist, nor do I play one on TV. >I want to construct a Delauney triangulation in three space, for a potentially >large (~50K) sites, and I wanna do it fast and neat, but mostly simply. > >Are there some shortcuts, or am I gonna half to go through every book >on computational geometry in the world? :-) Send me your references. >Code will also be accepted, but I would prefer references. (Can't debug >what you don't understand.) No code here, but here are some refs I've collected. B. Choi, H. Shin, Y. Yoon & J. Lee, Triangulation of scattered data in 3D space, Comp. Aided Dgn., v.20, n. 5, 1988, pp. 239-248. This journal is published by Butterworths. D. Avis and H. ElGindy, Triangulating point sets in space, Disc. & Comp. Geom. v. 2, pp. 99-111, 1987. (pub. by Springer) A couple of papers from the computer vision literature: J-D. Boisonnat, Representation of objects by triangulating points in 3D space, Proc. 6th Int. Conf. on Pattern Recognition, 1982, pp. 830-832. J-D. Boissonnat, Representing 2D and 3D shapes with the Delaunay triangulation, Proc. 7th Int. Conf. on Pattern Recognition, 1984, pp. 745-748. L. De Floriani, Surface representations based on triangular grids, The Visual Computer, v. 3, n. 1, 1987, pp. 27-50 (pub. by Springer). TTFN- Pat -- Patrick Flynn, CS, Michigan State University, flynn@cps.msu.edu "I notice your oeuvre is monochromatic." -- Hobbes