Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!usc!brutus.cs.uiuc.edu!jarthur!spectre.ccsf.caltech.edu!tybalt.caltech.edu!toddpw From: toddpw@tybalt.caltech.edu (Todd P. Whitesel) Newsgroups: comp.sys.apple Subject: Re: GS (What you want _requires_ moving closer to the Amiga...) Message-ID: <1990Mar9.205605.2836@spectre.ccsf.caltech.edu> Date: 9 Mar 90 20:56:05 GMT References: <90030820242943@masnet.uucp> Sender: news@spectre.ccsf.caltech.edu Organization: California Institute of Technology Lines: 65 philip.mcdunnough@canremote.uucp (PHILIP MCDUNNOUGH) writes: >Many people would appear to want the GS to move in the direction of the >Amiga. There seems to be quite a few people upset over the lack of a >large selection of arcade games.There is another side to all of this. Not really. Read on. >The GS, in my opinion, should not move in this direction. I, for one, do >not want my children spending hours playing Nintendo type games. I would >prefer to have the GS(as it currently is) regarded as a family computer >with the ability to access good games(it needn't be an enormous >selection-just a good selection), have non-copyprotected software, have >a nice selection of educational and music oriented programs,and have a >640x400 video mode so that the computer can better function as a >graphics terminal(a tektronics emulator would be very nice).The recent >description of the ROM04 rumoured GS seems great.I see no need to keep >up with the arcade skills of the Amiga. I do see a need for a faster >cpu,video,640x400 and improvements on the Mac-GS connectivity side. Let me state simply that by 'moving in the direction of the Amiga' we would be creating exactly the computer that you and everyone else here want the GS to be. A lot of people don't realize that many 'Amiga features' are really cost effective performance improvements which have only been used for games because that is where the majority of the Amiga market is. The GS desktop and its associated software would be the ultimate in low end productivity if Quickdraw had a blitter at its disposal. Quickdraw with a blitter would actually deserve the name 'Quickdraw'. Since the O/S and all productivity/educational/music software on the GS already uses Quickdraw, every desktop application gets instant speed improvement. Imagine windows as fast as a Mac IIci for a fraction of the price. This is what a cheap blitter brings, and I know Apple has the resources and the talent to produce one... Their 'low cost mac' depends on it even more than a GS does (a GS with a fast 65816 would be acceptable but not as cheap as a blitter if all you care about is 'adequate' desktop speed). The Amiga is a serious threat to the market you (and I) desire for the GS, because if they ever get any decent productivity software for it then we will be in deep trouble. But Appleworks GS with a blitter-enhanced desktop would knock your socks off. So would your dot matrix output, because the GS Print Manager already uses quickdraw to draw each page in memory for dumping to the printer; if that quickdraw used a blitter then your printer would be slower than the computer again. Other 'Amiga features' many of us want to see (DMA everywhere, programmable video, and a streamlined architecture) are the key to the Amiga's excellent price/performance ratio and are good additions to ANY computer, especially one for the home. These features can all be used for much more than just games and this is a largely ingnored fact which is what keeps the Amiga from being more than just a 'game' machine. It is also the ideal desktop video machine, and the current offerings on the GS can't compete with the video workstations that one can create around an Amiga. This may not be your market, but it fits Apple's grand scheme and the Mac is not the answer when it comes to NTSC video applications. We don't want to follow the Amiga at all... we want to leap frog its technology and nuke the little bugger while remaining true to our own heritage... And it _can_ be done. See my //f paper for details. (I'll email it if you like) Todd Whitesel toddpw @ tybalt.caltech.edu