Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!mips!apple!sun-barr!newstop!sun!stpeter!cmcmanis From: cmcmanis@stpeter.Sun.COM (Chuck McManis) Newsgroups: comp.sys.atari.st Subject: Re: SIMMs for the STE Summary: don't read this please. Keywords: SIMM, STE, Message-ID: <132825@sun.Eng.Sun.COM> Date: 12 Mar 90 02:47:27 GMT References: <2703@erix.ericsson.se> <2069@atari.UUCP> <2668@castle.ed.ac.uk> <4592@brahma.cs.hw.ac.uk> Sender: news@sun.Eng.Sun.COM Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Followup-To: alt.flame Distribution: na Organization: Sun Microsystems, Mountain View Lines: 20 In article <4592@brahma.cs.hw.ac.uk> neil@cs.hw.ac.uk (Neil Forsyth) writes: > Unless Atari say so officially then nothing is guaranteed. Hmm, "As-is" Software might be the name of a successful software business. :-) Is it possible to even write software with what Atari has said "Offically" ? Can someone detail the canonical list of things that Atari has said "officially"? Lets see : The DevKit - Ok, but not all of it is applicable to the ST. How to parse command line arguments. What to use to avoid the 40 folder bug. My impression is that most of what Atari say's officially is what you can't do and not what you can do. Maybe that is part of the problem no? --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis Internet: cmcmanis@Eng.Sun.COM These opinions are my own and no one elses, but you knew that didn't you. "If it didn't have bones in it, it wouldn't be crunchy now would it?!"