Path: utzoo!attcan!uunet!aplcen!uakari.primate.wisc.edu!zaphod.mps.ohio-state.edu!tut.cis.ohio-state.edu!att!dptg!lzsc!hcj From: hcj@lzsc.ATT.COM (HC Johnson) Newsgroups: comp.sys.atari.st Subject: Re: 40-Folder Bug Summary: It was fixed Message-ID: <1404@lzsc.ATT.COM> Date: 13 Mar 90 14:46:21 GMT References: <2105@onion.reading.ac.uk> <1375@lzsc.ATT.COM> <1482@electro.UUCP> <1990Mar10.174051.24717@cunixf.cc.columbia.edu> Organization: AT&T BL Middletown/Lincroft NJ USA Lines: 22 In article <1990Mar10.174051.24717@cunixf.cc.columbia.edu>, cmm1@cunixa.cc.columbia.edu (Christopher M Mauritz) writes: > Ignac does have a point. If the entire world knew about the 40 folder > bug from day one (ok, maybe day two), why didn't you techno-programmo- > studs fix the thing in your subsequent 2 releases of TOS? > Come on fellas, it was fixed. You just don't understand. Before Tos 1.4, Every FOLDER that was touched counted as 1. If the limit was 40, then 40 touches and you started getting corruption and death. Tos 1.4 counts 1 for every FOLDER CURRENTLY OPEN. This is now a depth problem. And you get an error message if the limit is exceeded. Now only the USER knows how deep his folders are. FOLDRXXX allows the system to be TUNED to the users needs. After all, there is a price paid for large XXX, namely lost RAM for programs. Atari wins this one. You lose. Howard C. Johnson ATT Bell Labs att!lzsc!hcj hcj@lzsc.att.com