Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!ames!sgi!shinobu!odin!hellfire!ghelms From: ghelms@hellfire.sgi.com (Gretchen Helms) Newsgroups: comp.sys.sgi Subject: Re: World Coord -> ScreenCoords Message-ID: <5166@odin.SGI.COM> Date: 12 Mar 90 23:52:39 GMT References: <8387@pt.cs.cmu.edu> Sender: news@odin.SGI.COM Organization: Silicon Graphics, Inc., Mountain View, CA Lines: 16 cycy@isl1.ri.cmu.edu (Scum) writes: >Can anybody out there tell me how to map 3d world coordinates to screen >coordinates? I can seem to find anything in the documentation. > Thanks, > -- Chris. I am currently in the final stages of debugging a program that will do exactly that, if you are using the perspective and polarview calls. There is another method if you are using other calls. Which calls are you using for viewing and projection? G. "Murdock" Helms A host is a host & from coast to coast Silicon Graphics No one will talk to a host that's close Product Support Engineer Unless the host (that isn't close) ghelms@sgi.sgi.com Is busy, hung or dead. -D. Lesher