Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!chinacat!sequoia!rpp386!jfh From: jfh@rpp386.cactus.org (John F. Haugh II) Newsgroups: comp.unix.xenix Subject: EGA Bitmaps on Xenix Summary: Looking for information on creating graphics displays the hard way Message-ID: <18134@rpp386.cactus.org> Date: 13 Mar 90 06:40:54 GMT Reply-To: jfh@rpp386.cactus.org (John F. Haugh II) Organization: Lone Star Cafe and BBS Service Lines: 23 I wrote a TPLOT -> Hercules converter some time ago, and now that I have entered the 1980's and purchased a used EGA board and display [ Yes, I am somewhat behind the times ... ], I am interested in writing a TPLOT -> EGA converter. What I would like very much is a collection of algorithms for converting a random (x, y) coordinate in (r, g, b) color into an actual point on the screen. The goal is to use this code as the lowest level routine ala point() from the tplot library. I am graphics adapter illiterate, but a good explanation of the mapping and general scheme of the EGA adapter in some reasonable mode should suffice. The results of this project will be posted to some newsgroup. Possibly along with the latest incarnation of the Hercules TPLOT filter, which works nicely with GNUPLOT when I use both monitors ;-) In the meantime, if anyone can point me at a GIF viewer for SCO 2.2.3, I'd be happy. I've discovered the joy of 30 hour ray tracings and I'd like to see what they look like, in color rather than the lousey mono hack job I've been playing with [ Yuck! ]. -- John F. Haugh II UUCP: ...!cs.utexas.edu!rpp386!jfh Ma Bell: (512) 832-8832 Domain: jfh@rpp386.cactus.org